Accelerated Healing

Accelerated healing is an ability of Vampires, Werewolves (Pure Blood & Beta) and Occasionally Warlocks to heal from physical injuries at supernatural speeds. This allows the species to regenerate and fully recover from injuries such as sword wounds, broken bones, blood loss, snapped necks, burns and bite wounds in a matter of seconds/minutes, depending on the injury.

Accelerated healing varies from creature to creature.

Werewolves
Werewolves (Pure Blood & Beta) possess a healing factor which is on par with a Vampires healing factor, however only for small wounds such as small cuts, slight burns etc. They cannot however heal as quickly as Vampires when it comes to more serious injuries such as gunshots, stab wounds (with the exception of silver) etc. They also cannot heal from fatal injuries e.g. broken neck, as they are not undead like Vampires

Vampires
A vampire is a supernatural being that can heal from most wounds in seconds. Arguably their most prominent advantage, their wounds are shown to be completely gone within seconds to minutes, depending on the severity of the injury. They can heal from any type of injury which are non-fatal. Vampires cannot heal from decapitation, heart extraction, being set on fire (unless the fire is put out), and from being staked in the heart.